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Suicide is listed as the 10th leading cause of death in the United States ( Stone et al, 2021). While not necessarily connected, this number was slightly higher than reported alcohol or substance misuse.
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The CDC reports suicidal ideation among the US population at roughly 10% even during the pandemic (Czeisler et al, 2020), however the BTS survey unveiled that 44% of the survey population experience thoughts of suicide. The highly cyclical nature of entertainment often means periods of under-employment or un-employment even before COVID closed the majority of the industry in March of 2020.Ī remarkable data point in the survey was the prevalence of thoughts of suicide within the sample. These feelings are often expressed at the end of show runs, or in the cycle between jobs. The majority of respondents also reported feelings of anxiety (91%) and depression (82%). With the extended schedules in many of these roles, this data supported perception of the effects of these demands. When asked about the significant stressors in work life, 78% of almost 3500 respondents identified fatigue as the primary source. While the responses supported the voices from many conference panels and online discussions, it provided more information about the severity of impact of these known challenges. The study was conducted prior to the onset of COVID-19, so it is likely that many of the significant factors identified have only increased since that time. During its initial release, the survey reached almost 3500 individuals who self-identified as part of the entertainment industry.
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The BTS Mental Health Survey was developed to collect information to properly plan how to answer these needs. In response to these voices, the Behind the Scenes Foundation (BTS), a non-profit, tax-exempt 501(c)3 organization for the entertainment technology industry, set out to address these issues in a practical way. But how do these conditions impact our well-being as well as our job performance? In multiple industry groups, personal wellness and emotional wellness have become major areas of conversation as industry practitioners ask for changes. In the world of entertainment, practitioners come to expect extreme stress, long hours, pressures, and personal conflicts.